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Protocake JR
Royal Uhlans Amarr Empire
1045
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Posted - 2013.12.09 16:42:00 -
[1] - Quote
Amarr Faction warfare.
It was a very close game. I'm a little drunk (I work nights, so it's okay) and end up going 19/10.
The game ends with my team losing. The clone counts were close, and the MCC's health were close.
So what's interesting about that? It was the leaderboards. My teams TOP 6, had higher WPs than the enemy team. Our #1-6=1905 - 1410. Enemy #1-6= 1360 -760.
Moral of the story? LOL WP. |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 16:44:00 -
[2] - Quote
DUST Fiend wrote:PSN is up?
It's been down? |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 16:45:00 -
[3] - Quote
hackerzilla wrote:No games are interesting anymore, they're just logis assaults, ARs and ScRs...
I yea i forgt. nvm.
mods pls delte |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 16:48:00 -
[4] - Quote
Flix Keptick wrote:Moral of the story: they probably had less useless blueberries on their team... chek the bottom of the list and compare that
Our 7 - 16: 1200 - 0 (#15 was 210). #16 joined last second (i saw "Skvidi joined" and felt sorry for him)
Enemy 7 - 16: 708 - 200 |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 16:56:00 -
[5] - Quote
Aero Yassavi wrote:There is a very easy explanation to this. War points are rewarded upon action, and there are only so many actions that can occur during the time span of a single match. Thus, if you get a ton of war points that means you are picking up the slack for someone else. What happened in this specific situation is your top 6 players all hap to pick up the slack for a large lot of blueberries on your team who weren't contributing, while the enemy team was more well rounded and thus won.
Eh, not really. Well I mean, there is a more specific explanation to what happened.
My blueberries did not know how to push an objective. We were so close to cloning them, however (due to lack of communication) we could not delegate some of our forces to the (two objective) city in order to save the MCC. It was a good game with, I would have to say, slightly smarter than average blueberries.
However, they did not know how to push.
So I, with my uplink fit, solo'ed the city in hopes that blueberries would spawn on my uplinks and give me support. Everytime I would capture an objective in the city, 8 dudes would spawn behind me. |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 17:01:00 -
[6] - Quote
Vrain Matari wrote:Protocake JR wrote:Amarr Faction warfare. It was a very close game. I'm a little drunk (I work nights, so it's okay) and end up going 19/10. The game ends with my team losing. The clone counts were close, and the MCC's health were close. So what's interesting about that? It was the leaderboards. My teams TOP 6, had higher WPs than the enemy team. Our #1-6=1905 - 1410. Enemy #1-6= 1360 -760. Moral of the story? LOL WP. I love it when that happens. And the same thing can be said for LOL KDR. I take great pleasure from those games where the winning side posts nothing but crap scores, and the losers post a column of respectable KDRs. It's not that common, but it's not super-rare either.
So I suppose that the TRUE moral of the story is that there is some very obscure statistic that is derivative of MANY variables. And not just Addition BS. But with imaginary numbers and square roots and exponents and and such.
CCP COME UP WITH A NEW SCORING SYSTEM THAT INVOLVES IMAGINARY NUMBERS AND SQUARE ROOTS AND EXPONENTS AND SUCH! |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 17:02:00 -
[7] - Quote
Luk Manag wrote:I have seen the Ammarians engaged in a wide range of tactically weak WP farming actions. Nothing to see here except the futility of group followers when they are challenged by the innovative and free thinking Minmatar.
This may be the case. But I cannot say for sure.
All I can say is that it was a hard fought battle, with slightly smarter than average blueberries. |
Protocake JR
Royal Uhlans Amarr Empire
1045
|
Posted - 2013.12.09 17:12:00 -
[8] - Quote
Aero Yassavi wrote:Protocake JR wrote:Aero Yassavi wrote:There is a very easy explanation to this. War points are rewarded upon action, and there are only so many actions that can occur during the time span of a single match. Thus, if you get a ton of war points that means you are picking up the slack for someone else. What happened in this specific situation is your top 6 players all hap to pick up the slack for a large lot of blueberries on your team who weren't contributing, while the enemy team was more well rounded and thus won. Eh, not really. Well I mean, there is a more specific explanation to what (I think) happened. My blueberries did not know how to push an objective. We were so close to cloning them, however (due to lack of communication) we could not delegate some of our forces to the (two objective) city in order to save the MCC. It was a good game with, I would have to say, slightly smarter than average blueberries. However, they did not know how to push.So I, with my uplink fit, solo'ed the city in hopes that blueberries would spawn on my uplinks and give me support. Everytime I would capture an objective in the city, 8 dudes would spawn behind me. Exactly my point, blueberries. Because your blueberries didn't know how to push, the points they would of gotten from pushing were rewarded to those 6 guys at the top who did and picked up the slack for them. However, it was not enough.
I don't know if you saw my post where I posted both teams 7-16 wp count. But it appears that our team did much better in WP than the other, nearly across the board. Only 4 people (I still have the "LAST BATTLE" screen pulled up) on the enemy team marginally beat their respective leaderboard rival.
Perhaps, there is a more obscure statistic that measures the ability to push objectives at the right time but it's probably too complicated so this thread is pointless. nvm. |
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